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Re: [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

 

"I think these tests should be done for all players" - I am not 100% sure, but this does not bother me now.

I had another crash today - again on the same place in code.

It seems to me that unders some circumstance there can be portdock with no fleet associated to it. I am not sure if the fault is in my changes - might be. But I am going to learn all that object oriented mess related to ports, portdocks and fleets. It will take time...
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https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271
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