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Message #04434
Re: [Merge] lp:~widelands-dev/widelands/bug1504948 into lp:widelands
I don't know if it "recovers" successfully if the map magically gets a reachable portspace (scripting/events?) after the shipyard has been built, but I am not able to create a map to test that, unfortunately.
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https://code.launchpad.net/~widelands-dev/widelands/bug1504948/+merge/274076
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug1504948 into lp:widelands.
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