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we would reduce four instances of testing 'game().get_player(j)' to two :) Two loops are necessary here... I will change it.... -- https://code.launchpad.net/~widelands-dev/widelands/ai_null_enemy/+merge/275673 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/ai_null_enemy.
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