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Re: [Merge] lp:~widelands-dev/widelands/render_queue into lp:widelands

 

Some graphics have very little white artifacts in comparison with trunk. Best to see on the screenshot where left is the render queue branch and right current trunk. Compare the mountain terrains in first column and third row. Some terrains appear clearer (the first two in first row).

https://launchpadlibrarian.net/232998293/render_queu_1.png

Don't know if this is really a bad thing. But if one makes a graphic for the game it should be rendered like it looks in (f.e.) gimp.
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https://code.launchpad.net/~widelands-dev/widelands/render_queue/+merge/250524
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