widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #05192
Re: [Merge] lp:~widelands-dev/widelands/use_image_cache into lp:widelands
If there is such problem it must be discussed thoroughly.
I just tested it on my linux box, with integrated intel HD 4000 and 8 GB RAM (this probably matters much) and no visible problems and it seems to be running nicely.
I googled a bit how to find out VRAM or whatever it is and found two commands (for linux):
$ dmesg | grep Memory
......
[ 6.992863] [drm] Memory usable by graphics device = 2048M
$ LC_ALL=C lspci -v | grep -EA10 "3D|VGA" | grep 'prefetchable'
Memory at f7800000 (64-bit, non-prefetchable) [size=4M]
Memory at e0000000 (64-bit, prefetchable) [size=256M]
It seems the first one shows maximum (2GB) and second one actual usage (256MB) - but I am not sure of interpretation...
But as I said - it runs OK here. Perhaps if more peoples tested it...
--
https://code.launchpad.net/~widelands-dev/widelands/use_image_cache/+merge/282106
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/full_texture_atlas.
References