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[Merge] lp:~widelands-dev/widelands/bug-1540813-island-hopping into lp:widelands

 

GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1540813-island-hopping into lp:widelands.

Commit message:
Fixed the hopping in the Island Hopping scenario.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1540813 in widelands: "Island Hopping: Hopping off the first island doesn't work"
  https://bugs.launchpad.net/widelands/+bug/1540813

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1540813-island-hopping/+merge/289579

Yep, just some blank spaces.
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1540813-island-hopping into lp:widelands.
=== modified file 'data/maps/MP_Scenarios/Island_Hopping.wmf/scripting/first_island.lua'
--- data/maps/MP_Scenarios/Island_Hopping.wmf/scripting/first_island.lua	2016-01-29 16:36:12 +0000
+++ data/maps/MP_Scenarios/Island_Hopping.wmf/scripting/first_island.lua	2016-03-20 14:33:28 +0000
@@ -3,7 +3,7 @@
 -- ==========================
 function _wait_for_castle_on_finish_area(plr, island_idx)
    local finish_area = _finish_areas[island_idx][plr.number]
-   while not check_for_buildings(plr, {atlanteans_castle=1}, finish_area) do
+   while not check_for_buildings(plr, {atlanteans_castle = 1}, finish_area) do
       sleep(1237)
    end
 end


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