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Message #08582
[Merge] lp:~7010622-q/widelands/topple-atlantean-update-1 into lp:widelands
toptopple has proposed merging lp:~7010622-q/widelands/topple-atlantean-update-1 into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~7010622-q/widelands/topple-atlantean-update-1/+merge/309530
Added sound playing for Atlantean Mill, Toolsmith, Smelting-Works. Improved time behaviour for Atlantean Toolsmith, Weaving-Mill.
--
Your team Widelands Developers is requested to review the proposed merge of lp:~7010622-q/widelands/topple-atlantean-update-1 into lp:widelands.
=== modified file 'data/tribes/buildings/productionsites/atlanteans/mill/init.lua'
--- data/tribes/buildings/productionsites/atlanteans/mill/init.lua 2016-09-03 14:59:10 +0000
+++ data/tribes/buildings/productionsites/atlanteans/mill/init.lua 2016-10-28 06:40:19 +0000
@@ -67,6 +67,7 @@
"return=skipped unless economy needs cornmeal",
"sleep=3500",
"consume=corn",
+ "play_sound=sound/mill mill_turning 240",
"animate=working 15000",
"produce=cornmeal"
}
@@ -79,6 +80,7 @@
"return=skipped when site has corn and economy needs cornmeal and not economy needs blackroot_flour",
"sleep=3500",
"consume=blackroot",
+ "play_sound=sound/mill mill_turning 240",
"animate=working 15000",
"produce=blackroot_flour"
}
=== modified file 'data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua'
--- data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua 2016-10-24 10:07:57 +0000
+++ data/tribes/buildings/productionsites/atlanteans/smelting_works/init.lua 2016-10-28 06:40:19 +0000
@@ -69,7 +69,9 @@
"sleep=5000", -- penalty for unavailable iron_ore (2x)
"consume=iron_ore coal",
"sleep=20000",
+ "play_sound=sound/metal fizzle 150",
"animate=working 35000",
+ "play_sound=sound/metal ironping 80",
"produce=iron"
}
},
@@ -81,7 +83,9 @@
"sleep=10000", -- penalty for unavailable gold_ore
"consume=gold_ore coal",
"sleep=15000",
+ "play_sound=sound/metal fizzle 150",
"animate=working 35000",
+ "play_sound=sound/metal goldping 80",
"produce=gold"
}
},
=== modified file 'data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua'
--- data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua 2016-09-03 14:59:10 +0000
+++ data/tribes/buildings/productionsites/atlanteans/toolsmithy/init.lua 2016-10-28 06:40:19 +0000
@@ -85,8 +85,10 @@
descname = _"making a bread paddle",
actions = {
"return=skipped unless economy needs bread_paddle",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=bread_paddle"
}
@@ -96,8 +98,10 @@
descname = _"making a pair of buckets",
actions = {
"return=skipped unless economy needs buckets",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=buckets"
}
@@ -107,8 +111,10 @@
descname = _"making fire tongs",
actions = {
"return=skipped unless economy needs fire_tongs",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=fire_tongs"
}
@@ -118,8 +124,10 @@
descname = _"making a fishing net",
actions = {
"return=skipped unless economy needs fishing_net",
- "sleep=32000",
+ "sleep=5000",
"consume=spidercloth:2",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=fishing_net"
}
@@ -129,8 +137,10 @@
descname = _"making a hammer",
actions = {
"return=skipped unless economy needs hammer",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=hammer"
}
@@ -140,8 +150,10 @@
descname = _"making a hook pole",
actions = {
"return=skipped unless economy needs hook_pole",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=hook_pole"
}
@@ -151,8 +163,10 @@
descname = _"making a hunting bow",
actions = {
"return=skipped unless economy needs hunting_bow",
- "sleep=32000",
+ "sleep=5000",
"consume=log spidercloth",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=hunting_bow"
}
@@ -162,8 +176,10 @@
descname = _"making milking tongs",
actions = {
"return=skipped unless economy needs milking_tongs",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=milking_tongs"
}
@@ -173,8 +189,10 @@
descname = _"making a pick",
actions = {
"return=skipped unless economy needs pick",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=pick"
}
@@ -184,8 +202,10 @@
descname = _"making a saw",
actions = {
"return=skipped unless economy needs saw",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=saw"
}
@@ -195,8 +215,10 @@
descname = _"making a scythe",
actions = {
"return=skipped unless economy needs scythe",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=scythe"
}
@@ -206,8 +228,10 @@
descname = _"making a shovel",
actions = {
"return=skipped unless economy needs shovel",
- "sleep=32000",
+ "sleep=5000",
"consume=iron log",
+ "sleep=27000",
+ "play_sound=sound/smiths toolsmith 192",
"animate=working 35000",
"produce=shovel"
}
=== modified file 'data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua'
--- data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua 2016-09-03 14:59:10 +0000
+++ data/tribes/buildings/productionsites/atlanteans/weaving_mill/init.lua 2016-10-28 06:40:19 +0000
@@ -68,9 +68,10 @@
descname = _"weaving spidercloth",
actions = {
"return=skipped unless economy needs spidercloth",
- "sleep=20000",
+ "sleep=10000",
"consume=spider_silk",
"animate=working 20000",
+ "sleep=10000",
"produce=spidercloth"
}
},
@@ -79,9 +80,10 @@
descname = _"tailoring a tabard",
actions = {
"return=skipped unless economy needs tabard",
- "sleep=20000",
+ "sleep=10000",
"consume=spider_silk",
- "animate=working 20000",
+ "animate=working 25000",
+ "sleep=5000",
"produce=tabard"
}
},
@@ -90,9 +92,11 @@
descname = _"tailoring a golden tabard",
actions = {
"return=skipped unless economy needs tabard_golden",
- "sleep=20000",
+ "sleep=2000",
"consume=spider_silk gold_thread",
- "animate=working 20000",
+ "sleep=3000",
+ "animate=working 30000",
+ "sleep=5000",
"produce=tabard_golden"
}
},
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