widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #08835
Re: [Merge] lp:~widelands-dev/widelands/ai_seafaring_split into lp:widelands
It seems convenient to me that you (toptopple) make all changes in separate file and not interfere with other logic of AI.
Compiler is happy and game with expedition works.
Main struct here is DefaultAI and both files defaulai.cc and defaultai_seafaring.cc are defining functions inside the struct. But let somebody more proficient say if it is OK...
--
https://code.launchpad.net/~widelands-dev/widelands/ai_seafaring_split/+merge/311544
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/ai_seafaring_split into lp:widelands.
References