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Re: [Merge] lp:~widelands-dev/widelands/savegame-menu into lp:widelands

 

Sorry for confusing, i was much tired yesterday. I meant: '... white for variables':

In Load screen there is yellow for constants (like 'Map Name:') and white for variables.
In save screen this is vice versa.

Another inconsistency:

In 'Watch Replay' the column 'Description' contains an arrow, while in all other menus the Format is different:

Watch Replay: GameTime arrow NameOfMap
Load Save Game has already two different styles: Autosave 00 colon Name of Map, File name exclamation_mark_open Name of Map exclamation_mark_close
Save Game: wl_autosave_00 exclamation_mark_open Name of Map exclamation_mark_close

I think there should be one format for all of this menus. This would make it easier for a user to read the tables.

'Watch Replay' menu:
- The tooltip for column "Description" has to be adjusted
- In Column 'Mode' there is 'SP' for single player but 'H' for Multiplayer. While the 'H' is described in the Tooltip, i think if the 'H' could be replaced with 'MP' it would be much easier to guess the meaning.

'Load save Game' menu:
- The tooltip for column description says "The Filename the game was saved under ..." This is not true for autosaved games, because then the String "Autosave 00" is shown, but the Filename is wl_autosave_00.

'Save Game' menu:
- The editbox for the filename is very long
- This is now the only menu which breaks with the positions of buttons (except the menus in editor). Since all other Playing menus have the buttons on the right, this menu shows two of them 'suddenly' at the bottom.

I am not an UI expert, but i think a consistent coloring and positioning of elements would be good.
-- 
https://code.launchpad.net/~widelands-dev/widelands/savegame-menu/+merge/322924
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/savegame-menu into lp:widelands.


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