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[Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands

 

The proposal to merge lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands has been updated.

Commit Message changed to:

The new font renderer now creates a set of textures that will be blitted separately by the new class RenderedText. This avoids issues with texture sizes exceeding the maximum size supported by graphics drivers when MultilineTextareas get arbitrarily long.

- Fixed positioning and scaling for census & statistics.
- Removed size restriction from FullscreenMenuLoadGame::filename_list_string().
- Got rid of BiDi spaghetti code in Table and Listselect
- As a side effect, this fixes the lag in Multilineeditbox with large texts and reduces the amount of needed cache memory.

Also, refactored the following classes and functions:
- text_height()
- Tooltips
- Game tips
- TabPanel

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/fh1-multitexture/+merge/323903
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