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Message #10272
Re: [Merge] lp:~widelands-dev/widelands/fh1-multitexture into lp:widelands
Thx, the warning are gone, we still have some, but I will addres them in the next branch,
so we get get this in.
Will it be possible to exclude some Texts/Textures from Caching?
e.g. the current game time or any other text we know will change the next time we draw it.
will not have time for more code rewiew till perhpas the weekend.
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https://code.launchpad.net/~widelands-dev/widelands/fh1-multitexture/+merge/323903
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