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Message #13068
Re: [Merge] lp:~widelands-dev/widelands/smaller_building_statistics into lp:widelands
Review: Approve compile, revied, debug for coverage, testplay
I testplayed this now on a seafaring Map:
* I was unable to reach the following lies of code:
* BuildingStatisticsMenu::foreign_tribe_building_is_valid()
...
if (descr.type() == MapObjectType::CONSTRUCTIONSITE ||
descr.type() == MapObjectType::DISMANTLESITE) {
return false;
// I think this can never be reached I can not build a forign building
// A dismantled site cannot be reached
* BuildingStatisticsMenu::reset()
...
if (building_buttons_[current_building_type_] != nullptr) {
set_current_building_type(current_building_type_); // no idea what this shall be
} else {
* I found that some missing soldiers Arrows where incorrect for a foreign military building.
* I played on a lot of different resolutions
Despite these Issues this can go in:
@bunnybot merge
--
https://code.launchpad.net/~widelands-dev/widelands/smaller_building_statistics/+merge/342828
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