widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #13523
[Merge] lp:~widelands-dev/widelands/bug-1659133-animation-scaling into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/bug-1659133-animation-scaling into lp:widelands.
Commit message:
Removed scaled animations for Barbarian shipyard and warehouse
Requested reviews:
Widelands Developers (widelands-dev)
Related bugs:
Bug #1659133 in widelands: "Working animation of barbarians shipyard is sharper and bigger"
https://bugs.launchpad.net/widelands/+bug/1659133
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1659133-animation-scaling/+merge/346914
The scaling feature will be replaced by mipmaps in Build 21, so we can get rid of these test cases in trunk now
--
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1659133-animation-scaling into lp:widelands.
=== modified file 'data/tribes/buildings/productionsites/barbarians/shipyard/idle_00.png'
Binary files data/tribes/buildings/productionsites/barbarians/shipyard/idle_00.png 2016-11-02 09:21:54 +0000 and data/tribes/buildings/productionsites/barbarians/shipyard/idle_00.png 2018-05-27 06:52:17 +0000 differ
=== modified file 'data/tribes/buildings/productionsites/barbarians/shipyard/idle_00_pc.png'
Binary files data/tribes/buildings/productionsites/barbarians/shipyard/idle_00_pc.png 2016-11-02 09:21:54 +0000 and data/tribes/buildings/productionsites/barbarians/shipyard/idle_00_pc.png 2018-05-27 06:52:17 +0000 differ
=== modified file 'data/tribes/buildings/productionsites/barbarians/shipyard/init.lua'
--- data/tribes/buildings/productionsites/barbarians/shipyard/init.lua 2017-09-03 07:59:51 +0000
+++ data/tribes/buildings/productionsites/barbarians/shipyard/init.lua 2018-05-27 06:52:17 +0000
@@ -7,7 +7,6 @@
descname = pgettext("barbarians_building", "Shipyard"),
helptext_script = dirname .. "helptexts.lua",
icon = dirname .. "menu.png",
- representative_image = dirname .. "representative_image.png",
size = "medium",
needs_seafaring = true,
@@ -27,7 +26,6 @@
idle = {
pictures = path.list_files(dirname .. "idle_??.png"),
hotspot = { 62, 48 },
- scale = 3.26
},
build = {
pictures = path.list_files(dirname .. "build_??.png"),
=== removed file 'data/tribes/buildings/productionsites/barbarians/shipyard/representative_image.png'
Binary files data/tribes/buildings/productionsites/barbarians/shipyard/representative_image.png 2016-11-03 08:07:28 +0000 and data/tribes/buildings/productionsites/barbarians/shipyard/representative_image.png 1970-01-01 00:00:00 +0000 differ
=== removed file 'data/tribes/buildings/productionsites/barbarians/shipyard/representative_image_pc.png'
Binary files data/tribes/buildings/productionsites/barbarians/shipyard/representative_image_pc.png 2017-02-19 18:07:20 +0000 and data/tribes/buildings/productionsites/barbarians/shipyard/representative_image_pc.png 1970-01-01 00:00:00 +0000 differ
=== modified file 'data/tribes/buildings/warehouses/barbarians/warehouse/idle_00.png'
Binary files data/tribes/buildings/warehouses/barbarians/warehouse/idle_00.png 2016-11-02 09:21:54 +0000 and data/tribes/buildings/warehouses/barbarians/warehouse/idle_00.png 2018-05-27 06:52:17 +0000 differ
=== modified file 'data/tribes/buildings/warehouses/barbarians/warehouse/idle_00_pc.png'
Binary files data/tribes/buildings/warehouses/barbarians/warehouse/idle_00_pc.png 2016-11-02 09:21:54 +0000 and data/tribes/buildings/warehouses/barbarians/warehouse/idle_00_pc.png 2018-05-27 06:52:17 +0000 differ
=== modified file 'data/tribes/buildings/warehouses/barbarians/warehouse/init.lua'
--- data/tribes/buildings/warehouses/barbarians/warehouse/init.lua 2016-11-03 08:07:28 +0000
+++ data/tribes/buildings/warehouses/barbarians/warehouse/init.lua 2018-05-27 06:52:17 +0000
@@ -7,7 +7,6 @@
descname = pgettext("barbarians_building", "Warehouse"),
helptext_script = dirname .. "helptexts.lua",
icon = dirname .. "menu.png",
- representative_image = dirname .. "representative_image.png",
size = "medium",
buildcost = {
@@ -27,8 +26,7 @@
animations = {
idle = {
pictures = path.list_files(dirname .. "idle_??.png"),
- hotspot = { 60, 78 },
- scale = 3.62
+ hotspot = { 60, 78 }
},
build = {
pictures = path.list_files(dirname .. "build_??.png"),
=== removed file 'data/tribes/buildings/warehouses/barbarians/warehouse/representative_image.png'
Binary files data/tribes/buildings/warehouses/barbarians/warehouse/representative_image.png 2016-11-03 08:07:28 +0000 and data/tribes/buildings/warehouses/barbarians/warehouse/representative_image.png 1970-01-01 00:00:00 +0000 differ
=== removed file 'data/tribes/buildings/warehouses/barbarians/warehouse/representative_image_pc.png'
Binary files data/tribes/buildings/warehouses/barbarians/warehouse/representative_image_pc.png 2017-02-19 18:07:20 +0000 and data/tribes/buildings/warehouses/barbarians/warehouse/representative_image_pc.png 1970-01-01 00:00:00 +0000 differ
Follow ups