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Message #13712
Re: [Merge] lp:~widelands-dev/widelands/empire04_bugfix into lp:widelands
I tested it (both paths) and I found it to be a mature improvement. A few points:
- I would like a tiny battle to take place, instead of conquering through a mere touch.
- The following comment doesn't reflect what actually happens:
"remove all workers from p3 to avoid having them wandering around"
They still wander around. That's not too bad, but their number should be smaller.
- I would like the curse to target a different type of building each time.
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https://code.launchpad.net/~widelands-dev/widelands/empire04_bugfix/+merge/347308
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/empire04_bugfix into lp:widelands.
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