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Re: [Merge] lp:~widelands-dev/widelands/empire04_bugfix into lp:widelands


I tested it (both paths) and I found it to be a mature improvement. A few points:

- I would like a tiny battle to take place, instead of conquering through a mere touch.

- The following comment doesn't reflect what actually happens:

"remove all workers from p3 to avoid having them wandering around"

They still wander around. That's not too bad, but their number should be smaller.

- I would like the curse to target a different type of building each time.
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/empire04_bugfix into lp:widelands.