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Message #14377
Re: [Merge] lp:~widelands-dev/widelands/rework-resource-indicators into lp:widelands
OK, refactored the building help so it now queries the highest resi for the given resource from the given TribeDescr and uses its representative_image. The barbarian scenario also uses representative_image for each resi now instead of fixed image paths.
There was no need to define an icon, as representative_image points to the first idle frame by default.
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https://code.launchpad.net/~widelands-dev/widelands/rework-resource-indicators/+merge/353996
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