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Re: [Merge] lp:~widelands-dev/widelands/mines-worldsavior into lp:widelands

 

I don't know why this is the case. and yes this is really illogical, ut I know that changing this would affect balancing directly as the empire would need one item less to build fully trained soldiers. 
The idea behind the balance of tribes is to some extent based on equal costs. 
Nevertheless I will search the forum for a reason / thread. I am open to change this in build 21 while keeping the balance. But this needs proper evaluation. 
So feel free to start / continue a forum discussion and open a bug to not forget the issue.  
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https://code.launchpad.net/~widelands-dev/widelands/mines-worldsavior/+merge/350716
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