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Re: [Merge] lp:~widelands-dev/widelands/bug-1795976-port-attack-crash into lp:widelands

 

@Gun, can you look at the diff?

I removed your std::set and just look into vector instead. Usually it is <=5 items, so no big overhead

I tested with bug's savegame and with a random game from scratch...
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https://code.launchpad.net/~widelands-dev/widelands/bug-1795976-port-attack-crash/+merge/356454
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