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Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands


30 seconds is definitely to long.

What about the idea mentioned in https://bugs.launchpad.net/widelands/+bug/1622307/comments/2 ? So we have a check in c++, which should be faster than lua. We can add an additional tag in the elemental file like we have for 'seafaring': When the map is saved, it will be checked for possibility to play territorial and the tag is added. This way we can also have a filter on the "Choose map" page, and exclude the winconditions from the list in the 'Launch Game' page. In my theory ;)

I think the map 'The Nile' is also affected.
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands.