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Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands

 

>It might help to have the calculation in a parallel thread

This might help indeed. But first of all I try to get the current code to perform as fast as possible. As you pointed out, currently squares are calculated. Also I just realized that some coordinates are calculated twice. Getting rid of these unnecessary calculations would free allot of time (roughly up to 100 calculations per field).

I do have another idea in mind on how to avoid some more calculations, but these are only vague ideas.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands.


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