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Message #15690
Re: [Merge] lp:~widelands-dev/widelands/bug-1811030-desync-ai into lp:widelands
Review: Approve review
That code looks perfectly clear and should fix the bug.
Nonetheless I will try to reproduce it in the next days.
So this requires a Network game with at least two Humans and one AI player.
Anyone else with that branch on Disk?
Travis has only problems on OSX with homebrew, as I am compiling on OSX
using MacPorts I will verify OSX, too.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1811030-desync-ai/+merge/361689
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1811030-desync-ai.
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