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Re: [Merge] lp:~widelands-dev/widelands/bug-1811030-desync-ai into lp:widelands

 

You should be able to test it with the savegame attached to the linked bug report. With trunk, the savegame desyncs immediately. With this branch you can continue playing. I tested it with two widelands instances running on my system, so no second computer/human should be required for testing.

If trying to reproduce the desync in a new game you have to wait until the AI starts expeditions, which might take some time.
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https://code.launchpad.net/~widelands-dev/widelands/bug-1811030-desync-ai/+merge/361689
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