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Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands

 

I am now done - I also found and fixed some code duplication. Back to you guys. We should:

1. Find the balance between speed and accuracy.
   You can play with the inner_radius variable for that.
2. Stick the calculation in a coroutine
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366
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