widelands-dev team mailing list archive
-
widelands-dev team
-
Mailing list archive
-
Message #16031
Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands
Diff comments:
>
> === modified file 'src/logic/map.h'
> --- src/logic/map.h 2018-12-13 07:24:01 +0000
> +++ src/logic/map.h 2019-02-21 09:14:58 +0000
> @@ -165,6 +165,9 @@
> void recalc_whole_map(const World& world);
> void recalc_for_field_area(const World& world, Area<FCoords>);
>
> + /// Calculates and returns a list of the fields that could be conquered by a player thoughought a game. Useful for territorial win conditions.
thoughought -> throughout ?
> + std::set<FCoords> calculate_valuable_fields() const;
> +
> /***
> * Ensures that resources match their adjacent terrains.
> */
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1810062-territorial-calculations.
References