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Message #16074
Re: [Merge] lp:~widelands-dev/widelands/bug-1810062-territorial-calculations into lp:widelands
Is it possible to get the maps name in lua?
like wl.Game().mape.name
Otherwise, since we know that this affects only some
larger maps why not do this for the time being:
init = function()
-- Get all valuable fields of the map
if wl.Game().map.width <= 256 or (wl.Game().map.height <= 256) then
fields = wl.Game().map.conquerable_fields
end
end,
if wl.Game().map.width > 256 or (wl.Game().map.height > 256) then
fields = wl.Game().map.conquerable_fields
end
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1810062-territorial-calculations/+merge/361366
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