← Back to team overview

widelands-dev team mailing list archive

Re: [Merge] lp:~widelands-dev/widelands/productionsite-bugs into lp:widelands

 

Hmm. The problem I see is that usually no reminder/notification or any other indicator is present when a building has been constructed. So you might end up with a stocked building before you're even able to set it to 0.
-- 
https://code.launchpad.net/~widelands-dev/widelands/productionsite-bugs/+merge/367306
Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/productionsite-bugs.


References