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[Merge] lp:~widelands-dev/widelands/bug-1825932-open-games-clean-start into lp:widelands

 

Toni Förster has proposed merging lp:~widelands-dev/widelands/bug-1825932-open-games-clean-start into lp:widelands.

Commit message:
only display games for the same version and when they are open

* The list in the lobby has been renamed to "Open Games"
* only games a user can join will be listed
* when a game is running it gets removed from the list
* development builds are not displayed for normal builds
* no message is posted to the chat when the game can't be joined
* when host name is already taken show tooltip and draw red border

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1825932 in widelands: "Games in progress get reported as "now available" on lobby join"
  https://bugs.launchpad.net/widelands/+bug/1825932

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1825932-open-games-clean-start/+merge/367318
-- 
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1825932-open-games-clean-start into lp:widelands.
=== modified file 'src/network/internet_gaming.cc'
--- src/network/internet_gaming.cc	2019-05-11 18:50:30 +0000
+++ src/network/internet_gaming.cc	2019-05-12 11:06:20 +0000
@@ -487,7 +487,7 @@
 				InternetGame* ing = new InternetGame();
 				ing->name = packet.string();
 				ing->build_id = packet.string();
-				ing->connectable = (packet.string() == INTERNET_GAME_SETUP);
+				ing->connectable = packet.string();
 				gamelist_.push_back(*ing);
 
 				bool found = false;
@@ -498,10 +498,13 @@
 						break;
 					}
 				}
-				if (!found)
+				if (!found && ing->connectable != INTERNET_GAME_RUNNING &&
+					(ing->build_id == build_id() || (ing->build_id.compare(0, 6, "build-") != 0
+					&& build_id().compare(0, 6, "build-") != 0))) {
 					format_and_add_chat(
-					   "", "", true,
-					   (boost::format(_("The game %s is now available")) % ing->name).str());
+						"", "", true,
+						(boost::format(_("The game %s is now available")) % ing->name).str());
+				}
 
 				delete ing;
 				ing = nullptr;

=== modified file 'src/network/internet_gaming.h'
--- src/network/internet_gaming.h	2019-05-11 18:50:30 +0000
+++ src/network/internet_gaming.h	2019-05-12 11:06:20 +0000
@@ -43,7 +43,7 @@
 struct InternetGame {
 	std::string name;
 	std::string build_id;
-	bool connectable;
+	std::string connectable;
 };
 
 /**
@@ -178,6 +178,11 @@
 		return true;
 	}
 
+	void format_and_add_chat(const std::string& from,
+	                         const std::string& to,
+	                         bool system,
+	                         const std::string& msg);
+
 private:
 	InternetGaming();
 
@@ -202,11 +207,6 @@
 	bool str2bool(std::string);
 	std::string bool2str(bool);
 
-	void format_and_add_chat(const std::string& from,
-	                         const std::string& to,
-	                         bool system,
-	                         const std::string& msg);
-
 	/**
 	 * Does the real work of the login.
 	 * \param relogin Whether this is a relogin. Only difference is that

=== modified file 'src/ui_basic/editbox.cc'
--- src/ui_basic/editbox.cc	2019-05-11 18:50:30 +0000
+++ src/ui_basic/editbox.cc	2019-05-12 11:06:20 +0000
@@ -85,7 +85,8 @@
    : Panel(parent, x, y, w, h > 0 ? h : text_height(font_size) + 2 * margin_y),
      m_(new EditBoxImpl),
      history_active_(false),
-     history_position_(-1) {
+     history_position_(-1),
+     warning_(false) {
 	set_thinks(false);
 
 	m_->background_style = g_gr->styles().editbox_style(style);
@@ -346,7 +347,7 @@
 	draw_background(dst, *m_->background_style);
 
 	// Draw border.
-	if (get_w() >= 2 && get_h() >= 2) {
+	if (get_w() >= 2 && get_h() >= 2 && !warning_) {
 		static const RGBColor black(0, 0, 0);
 
 		// bottom edge
@@ -359,6 +360,25 @@
 		// left edge
 		dst.fill_rect(Recti(0, 0, 1, get_h() - 1), black);
 		dst.fill_rect(Recti(1, 0, 1, get_h() - 2), black);
+
+	} else {
+		// Draw a red border for warnings.
+		static const RGBColor red(255, 22, 22);
+
+		// bottom edge
+		dst.fill_rect(Recti(0, get_h() - 2, get_w(), 2), red);
+		// right edge
+		dst.fill_rect(Recti(get_w() - 2, 0, 2, get_h() -2), red);
+		// top edge
+		dst.fill_rect(Recti(0, 0, get_w() - 1, 1), red);
+		dst.fill_rect(Recti(0, 1, get_w() - 2, 1), red);
+		dst.brighten_rect(Recti(0, 0, get_w() - 1, 1), BUTTON_EDGE_BRIGHT_FACTOR);
+		dst.brighten_rect(Recti(0, 1, get_w() - 2, 1), BUTTON_EDGE_BRIGHT_FACTOR);
+		// left edge
+		dst.fill_rect(Recti(0, 0, 1, get_h() - 1), red);
+		dst.fill_rect(Recti(1, 0, 1, get_h() - 2), red);
+		dst.brighten_rect(Recti(0, 0, 1, get_h() - 1), BUTTON_EDGE_BRIGHT_FACTOR);
+		dst.brighten_rect(Recti(1, 0, 1, get_h() - 2), BUTTON_EDGE_BRIGHT_FACTOR);
 	}
 
 	if (has_focus()) {

=== modified file 'src/ui_basic/editbox.h'
--- src/ui_basic/editbox.h	2019-05-11 18:50:30 +0000
+++ src/ui_basic/editbox.h	2019-05-12 11:06:20 +0000
@@ -72,6 +72,10 @@
 
 	void draw(RenderTarget&) override;
 
+	void set_warning(bool warn) {
+		warning_ = warn;
+	}
+
 private:
 	std::unique_ptr<EditBoxImpl> m_;
 
@@ -80,6 +84,7 @@
 	bool history_active_;
 	int16_t history_position_;
 	std::string history_[CHAT_HISTORY_SIZE];
+	bool warning_;
 };
 }  // namespace UI
 

=== modified file 'src/ui_fsmenu/internet_lobby.cc'
--- src/ui_fsmenu/internet_lobby.cc	2019-05-11 18:50:30 +0000
+++ src/ui_fsmenu/internet_lobby.cc	2019-05-12 11:06:20 +0000
@@ -63,7 +63,7 @@
      // Text labels
      title(this, get_w() / 2, get_h() / 20, _("Metaserver Lobby"), UI::Align::kCenter),
      clients_(this, get_w() * 4 / 125, get_h() * 15 / 100, _("Clients online:")),
-     opengames_(this, get_w() * 17 / 25, get_h() * 15 / 100, _("List of games:")),
+     opengames_(this, get_w() * 17 / 25, get_h() * 15 / 100, _("Open Games:")),
      servername_(this, get_w() * 17 / 25, get_h() * 63 / 100, _("Name of your server:")),
 
      // Buttons
@@ -198,6 +198,9 @@
 	if (!chat.has_focus()) {
 		chat.unfocus_edit();
 	}
+	if (edit_servername_.has_focus()) {
+		change_servername();
+	}
 }
 
 void FullscreenMenuInternetLobby::clicked_ok() {
@@ -225,26 +228,22 @@
 	hostgame_.set_enabled(true);
 	joingame_.set_enabled(false);
 	std::string localservername = edit_servername_.text();
+	std::string localbuildid = build_id();
 
 	if (games != nullptr) {  // If no communication error occurred, fill the list.
 		for (const InternetGame& game : *games) {
 			const Image* pic;
-			if (game.connectable) {
-				if (game.build_id == build_id())
-					pic = g_gr->images().get("images/ui_basic/continue.png");
-				else {
+			if (game.connectable == INTERNET_GAME_SETUP && game.build_id == localbuildid) {
+				// only clients with the same build number are displayed
+				pic = g_gr->images().get("images/ui_basic/continue.png");
+				opengames_list_.add(game.name, game, pic, false, game.build_id);
+			} else if (game.connectable == INTERNET_GAME_SETUP &&
+				game.build_id.compare(0, 6, "build-") != 0 &&
+				localbuildid.compare(0, 6, "build-") != 0) {
+					// only development clients are allowed to see games openend by such
 					pic = g_gr->images().get("images/ui_basic/different.png");
-				}
-			} else {
-				pic = g_gr->images().get("images/ui_basic/stop.png");
-			}
-			// If one of the servers has the same name as the local name of the
-			// clients server, we disable the 'hostgame' button to avoid having more
-			// than one server with the same name.
-			if (game.name == localservername) {
-				hostgame_.set_enabled(false);
-			}
-			opengames_list_.add(game.name, game, pic, false, game.build_id);
+					opengames_list_.add(game.name, game, pic, false, game.build_id);
+			}
 		}
 	}
 }
@@ -341,10 +340,8 @@
 	// remove focus from chat
 	if (opengames_list_.has_selection()) {
 		const InternetGame* game = &opengames_list_.get_selected();
-		if (game->connectable)
+		if (game->connectable == INTERNET_GAME_SETUP)
 			joingame_.set_enabled(true);
-		else
-			joingame_.set_enabled(false);
 	}
 }
 
@@ -353,7 +350,7 @@
 	// if the game is open try to connect it, if not do nothing.
 	if (opengames_list_.has_selection()) {
 		const InternetGame* game = &opengames_list_.get_selected();
-		if (game->connectable)
+		if (game->connectable == INTERNET_GAME_SETUP)
 			clicked_joingame();
 	}
 }
@@ -362,7 +359,8 @@
 void FullscreenMenuInternetLobby::change_servername() {
 	// Allow client to enter a servername manually
 	hostgame_.set_enabled(true);
-
+	edit_servername_.set_tooltip("");
+	edit_servername_.set_warning(false);
 	// Check whether a server of that name is already open.
 	// And disable 'hostgame' button if yes.
 	const std::vector<InternetGame>* games = InternetGaming::ref().games();
@@ -370,6 +368,11 @@
 		for (const InternetGame& game : *games) {
 			if (game.name == edit_servername_.text()) {
 				hostgame_.set_enabled(false);
+				edit_servername_.set_warning(true);
+				edit_servername_.set_tooltip((boost::format
+					(_("The game %s is already running. Please choose a different name."))
+					% (boost::format("%s%s%s%s%s") %"<font bold=1 color="
+					% UI_FONT_CLR_WARNING.hex_value() % ">" % game.name % "</font>")).str());
 			}
 		}
 	}
@@ -415,10 +418,22 @@
 	// Save selected servername as default for next time and during that take care that the name is
 	// not empty.
 	std::string servername_ui = edit_servername_.text();
-	if (servername_ui.empty()) {
-		/** TRANSLATORS: This is shown for multiplayer games when no host */
-		/** TRANSLATORS: server to connect to has been specified yet. */
-		servername_ui = pgettext("server_name", "unnamed");
+
+	const std::vector<InternetGame>* games = InternetGaming::ref().games();
+	if (games != nullptr) {
+		for (const InternetGame& game : *games) {
+			if (servername_ui.empty()) {
+				uint32_t i = 1;
+				do {
+					/** TRANSLATORS: This is shown for multiplayer games when no host */
+					/** TRANSLATORS: server to connect to has been specified yet. */
+					servername_ui = (boost::format(_("unnamed %u")) % i++).str();
+				} while (servername_ui == game.name);
+			} else if (game.name == servername_ui) {
+				change_servername();
+				return;
+			}
+		}
 	}
 
 	g_options.pull_section("global").set_string("servername", servername_ui);


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