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Re: [Merge] lp:~widelands-dev/widelands/new-shipping into lp:widelands

 

Ah ok :) you meant, don´t use realtime as a limit for calculation steps. OK, if playtesting shows that such a limit is necessary (atm I don´t think it is) the limit will be implemented by max number of destinations or perhaps max total route length.
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https://code.launchpad.net/~widelands-dev/widelands/new-shipping/+merge/371155
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