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Message #00331
NaN/null positions in collider
About last commit :
"1. Remove NaN's in PersistentSAPCollider for bodies that don't have bounding box: use zero-size degenerate box at its position instead. (fixes warning when running ClumpTestGen)"
I don't know the details of what happens when bodies don't have a BBox, so it may be a dumb questions :
1. Does the collider make operations on bodies wich have no BBox? (?!!!)
2. In case yes, wouldn't it be better to set position at +/- MAX_REAL to avoid sorting operations in the collider?
Bruno
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Chareyre Bruno
Maitre de conference
Institut National Polytechnique de Grenoble
Laboratoire 3S (Soils Solids Structures) - bureau E145
BP 53 - 38041, Grenoble cedex 9 - France
Tél : 33 4 56 52 86 21
Fax : 33 4 76 82 70 43
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