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Re: python: unable to reproduce serializer problem on ia32

 

> I finally tested python wrapper on a 32bit system (debian) and it works.
> Sega had problems that one tag was serialized in binary instead of text,
> for reasons that were not discovered (discussed on yade-dev about 2
> months ago). Can yet someone else reproduce that? You can run something like
>
>     yade-trunk -N cmdGui -- -s trunk/scripts/simple-scene.py
>
> I would like to fix that since I do all preprocessing in python now,
> which is quite convenient.
>   
Janek, I just experienced similar problem in the inverse way: when
saving to binary, I get garbage file where binary and XML things are
quite randomly interspersed. Janek, can the problem be that archives are
created separately when constructing scene in python? I thought archive
could be serialized either way. Can you have a look at that again,
please? I know we will switch to boost::serialization, but that doesn't
seem to happen in the timeframe of a few weeks, (which is what I need).

Regards, Vaclav
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