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changes in the qt3 ui

 

Janek,

I have unfortunately no time to fix those things, so just comments:

1. setting direction based on gravity direction is IMHO wrong, for 2
reasons; (a) if I want to see a body falling down, I want to see it in
the horizontal direction, not from above. (b) the program treis toe be
smarter than the user; if there is a consensus that z is always up, then
the problem will be much simpler: just look in the direction of x to the
yz plane initially.

2. keys for the 3d view do not work when simulation is not running -
there is some problem with updateGL or something.

Regards, Vaclav




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