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Message #00796
[svn] r1579 - in trunk: . gui/qt3
Author: cosurgi
Date: 2008-11-22 23:48:27 +0100 (Sat, 22 Nov 2008)
New Revision: 1579
Modified:
trunk/INSTALL
trunk/NEWS
trunk/gui/qt3/YadeQtMainWindow.cpp
Log:
up direction on Y
release 0.12.1
Modified: trunk/INSTALL
===================================================================
--- trunk/INSTALL 2008-11-21 11:07:45 UTC (rev 1578)
+++ trunk/INSTALL 2008-11-22 22:48:27 UTC (rev 1579)
@@ -36,7 +36,7 @@
* Doxygen
* wildmagic 3.11 - only if you want Delaunay triangulation support in lattice model
* log4cxx - extensive logging support and debugging
- * python-dev, python-scientific, python-matplotlib - for python scripting interface
+ * python-dev, python-scientific, python-matplotlib, python-numpy - for python scripting interface
* gdb
Installation
Modified: trunk/NEWS
===================================================================
--- trunk/NEWS 2008-11-21 11:07:45 UTC (rev 1578)
+++ trunk/NEWS 2008-11-22 22:48:27 UTC (rev 1579)
@@ -1,5 +1,19 @@
vim:syntax=changelog
+2008-08-20 Janek Kozicki <cosurgi@xxxxxxxxx> revision 1579
+
+ * RELEASE: 0.12.1
+
+ - several python interface improvements
+ - add code for plotting histogram of interaction directions
+ - added buttons for looking from different directions
+ - new contact algorithm for facets
+ - added python script for making videos
+ - added a TCP server on port 9000 with python console in it
+ - new dependency on python-numpy package, which allows faster math in python
+ - added a script for parametric studies
+
+
2008-08-20 Janek Kozicki <cosurgi@xxxxxxxxx> revision 1486
* RELEASE: 0.12
Modified: trunk/gui/qt3/YadeQtMainWindow.cpp
===================================================================
--- trunk/gui/qt3/YadeQtMainWindow.cpp 2008-11-21 11:07:45 UTC (rev 1578)
+++ trunk/gui/qt3/YadeQtMainWindow.cpp 2008-11-22 22:48:27 UTC (rev 1579)
@@ -151,7 +151,7 @@
shared_ptr<GLViewer> glv=shared_ptr<GLViewer>(new GLViewer(glViews.size(),renderer,NULL,isFirst?NULL:glViews[0].get()));
glv->setCamera(new YadeCamera);
glv->camera()->frame()->setWheelSensitivity(-1.0f);
- glv->camera()->setUpVector(qglviewer::Vec(0,0,1));
+ glv->camera()->setUpVector(qglviewer::Vec(0,1,0));
glv->camera()->setViewDirection(qglviewer::Vec(-1,-1,-1));
lookDown(glv);
glViews.push_back(glv);
@@ -163,14 +163,14 @@
bool hasSimulation=(Omega::instance().getRootBody() ? Omega::instance().getRootBody()->bodies->size()>0 : false );
if(hasSimulation)
{
- Vector3r g(0,0,1);
+ Vector3r g(0,1,0);
FOREACH(const shared_ptr<Engine>& e,Omega::instance().getRootBody()->engines){
if(e && e->getClassName()=="GravityEngine")
g = -1.0*(dynamic_cast<GravityEngine*>(e.get()))->gravity;
}
glv->camera()->setUpVector(qglviewer::Vec(g[0],g[1],g[2]));
} else {
- glv->camera()->setUpVector(qglviewer::Vec(0,0,1));
+ glv->camera()->setUpVector(qglviewer::Vec(0,1,0));
}
glv->camera()->setViewDirection(qglviewer::Vec(-1,-1,-1));
glv->centerScene();