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Re: change meaning of distanceFactor

 

Can the problem be in RockPM.cpp with this string?


Real displN=geom->displacementN();
...
if(displN<=0){
        /**Normal Interaction*/
....



I define, whether particles penetrate.
______________________________

Anton Gladkyy


2009/8/24 Anton Gladky <gladky.anton@xxxxxxxxx>

>
> 2009/8/22 <noreply@xxxxxxxxxxxxx>
>
>> ------------------------------------------------------------
>> revno: 1719
>> committer: Václav Šmilauer <vaclav@flux>
>> branch nick: trunk
>> timestamp: Sat 2009-08-22 20:21:25 +0200
>> message:
>>  ef2_Sphere_Sphere_Dem3Dof: change meaning of distanceFactor, see docs (if
>> < 0, equilibrium is sum of radii, otherwise the initial distance; defaults
>> to -1). Renamed to distFactor, to break old code intentionally
>>  InteractingSphere2AABB: allow negative aabbEnlargeFactor, which doesn't
>> scale aabb at all (same as if it is 1.)
>>
>>
>>
> Hmm, I dont know, maybe my model is not correct but it still works
> normally, when distFactor = 1.1 during whole simulation,
> aabbEnlargeFactor=1.1 as well
>
> When I change it to distFactor =- 1; aabbEnlargeFactor=-1  after a couple
> of steps, i get an explosion model at the end of simulation.
>
> What can it be?
>
> Anton Gladkyy
>
>
>

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