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Message #03442
A small problem with implicit linkage
I just realized cgal feature can't probably compile for you due to
implicit linking.
Some includes are between #ifdef guards and point to a class (Vue3D, my
own OGL display class) that is not in Yade.
I comment the includes for now (and I will uncomment them locally for
compiling out of tree).
Another solution comes to mind?
I'll commit that. If you still have problems with cgal, let me know.
Bruno
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