← Back to team overview

yade-dev team mailing list archive

[Branch ~yade-dev/yade/trunk] Rev 2070: SORRY FOR THE REDUNDANCY... updated comments in cohesiveFrictionalPM.hpp to be consistent with th...

 

------------------------------------------------------------
revno: 2070
committer: Luc Scholtes <sch50p@fluent-ph>
branch nick: trunk
timestamp: Wed 2010-03-10 09:55:21 +1000
message:
  SORRY FOR THE REDUNDANCY... updated comments in cohesiveFrictionalPM.hpp to be consistent with the computation
modified:
  pkg/dem/Engine/GlobalEngine/CohesiveFrictionalPM.hpp


--
lp:yade
https://code.launchpad.net/~yade-dev/yade/trunk

Your team Yade developers is subscribed to branch lp:yade.
To unsubscribe from this branch go to https://code.launchpad.net/~yade-dev/yade/trunk/+edit-subscription.
=== modified file 'pkg/dem/Engine/GlobalEngine/CohesiveFrictionalPM.hpp'
--- pkg/dem/Engine/GlobalEngine/CohesiveFrictionalPM.hpp	2010-03-09 23:43:53 +0000
+++ pkg/dem/Engine/GlobalEngine/CohesiveFrictionalPM.hpp	2010-03-09 23:55:21 +0000
@@ -19,7 +19,7 @@
 
 2.  If useAlphaBeta=True, users have to input Alpha=Ks/Kn, Beta=Kr/(Ks*meanRadius^2), eta=MtPlastic/(meanRadius*Fn) as defined in Plassiard et al. (Granular Matter, 2009) A spherical discrete element model.
 
-3.  Users can input a tensile strength ( FnMax = tensileStrength*) and a cohesion ( FsMax = cohesion*(Ks*meanRadius))
+3.  Users can input a tensile strength ( FnMax = tensileStrength*pi*Rmin^2 ) and a cohesion ( FsMax = cohesion*pi*Rmin^2 )
 
   Remark: - This contact law works well in the case of sphere/sphere and sphere/box interaction as it uses ScGeom to compute the interaction geometry (suitable for the triaxialTest) 
 	  - It has not been tested for sphere/facet or sphere/wall interactions and could be updated to be used by DemXDofGeom