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Re: [Bug 729079] Re: Performance optimization of InsertionSortCollider

 

Hi, Bruno.

Try so:
https://code.launchpad.net/yade/+addbranch

create there a new branch and push there your local exemplar.

Anton



On Sat, Apr 16, 2011 at 8:55 PM, Chareyre <729079@xxxxxxxxxxxxxxxxxx> wrote:
> Thanks Sergei, but I meant a new branch on launchpad, so you (and
> others) can test it.
>
> --
> You received this bug notification because you are a direct subscriber
> of the bug.
> https://bugs.launchpad.net/bugs/729079
>
> Title:
>  Performance optimization of InsertionSortCollider
>
> Status in Yet Another Dynamic Engine:
>  New
>
> Bug description:
>  Sergei Dorofeenko  (https://launchpad.net/~sergei.dorofeenko) found,
>  that InsertionSortCollider is probably is a "bottle neck" in
>  simulations with >10^5 number of particles even in many-threads mode.
>
>  http://www.mail-archive.com/yade-dev@xxxxxxxxxxxxxxxxxxx/msg06573.html
>
>  Сitation:
>  "...I did a perfomance test for parallel mode and results in no good.
>
>  Performance boost only about 40% from 1 thread to 4 thread for 200k
>  particles... Cause is a non-parallelised InsertionSortCollider, who
>  need about 80% time with 4 threads.
>
>  Results attached."
>
> To unsubscribe from this bug, go to:
> https://bugs.launchpad.net/yade/+bug/729079/+subscribe
>

-- 
You received this bug notification because you are a member of Yade
developers, which is the registrant for Yade.
https://bugs.launchpad.net/bugs/729079

Title:
  Performance optimization of InsertionSortCollider

Status in Yet Another Dynamic Engine:
  New

Bug description:
  Sergei Dorofeenko  (https://launchpad.net/~sergei.dorofeenko) found,
  that InsertionSortCollider is probably is a "bottle neck" in
  simulations with >10^5 number of particles even in many-threads mode.

  http://www.mail-archive.com/yade-dev@xxxxxxxxxxxxxxxxxxx/msg06573.html

  Сitation:
  "...I did a perfomance test for parallel mode and results in no good.

  Performance boost only about 40% from 1 thread to 4 thread for 200k
  particles... Cause is a non-parallelised InsertionSortCollider, who
  need about 80% time with 4 threads.

  Results attached."



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