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Message #07736
[Branch ~yade-dev/yade/trunk] Rev 2880: Fixes crash, causing by saving-loading simulation with erased bodies. Fixes #803774
------------------------------------------------------------
revno: 2880
fixes bug(s): https://launchpad.net/bugs/803774
committer: Anton Gladky <gladky.anton@xxxxxxxxx>
branch nick: yade
timestamp: Sat 2011-07-02 19:35:29 +0200
message:
Fixes crash, causing by saving-loading simulation with erased bodies. Fixes #803774
modified:
core/InteractionContainer.cpp
--
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=== modified file 'core/InteractionContainer.cpp'
--- core/InteractionContainer.cpp 2011-02-27 13:54:43 +0000
+++ core/InteractionContainer.cpp 2011-07-02 17:35:29 +0000
@@ -29,7 +29,9 @@
void InteractionContainer::clear(){
assert(bodies);
boost::mutex::scoped_lock lock(drawloopmutex);
- FOREACH(const shared_ptr<Body>& b, *bodies) b->intrs.clear(); // delete interactions from bodies
+ FOREACH(const shared_ptr<Body>& b, *bodies) {
+ if (b) b->intrs.clear(); // delete interactions from bodies
+ }
linIntrs.clear(); // clear the linear container
pendingErase.clear();
currSize=0;