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Message #07901
[Bug 850864] Re: strange facet-sphere behaviour
I agree Anton. The question is how to fix that?
It needs knowledge of facets connectivity I think, the same kind of problems I got to tackle for chained cylinder. It is not quite well supported by design.
In the cylinder-sphere case, interactions have additional data (e.g. an
additional id3) and the connectivity of cylinders is stored in static
members of the class ChainedCylinder.
(https://blueprints.launchpad.net/yade/+spec/chained-bodies)
Another way would be to define a collection of facet as a unique body to
make sure there is only one contact (the problem is there can be
multiple contacts on concave shapes...). It would need to assign
multiple bboxes to a single body, too.
Can you imagine simpler fix?
Any thought on this question can be usefull since we (in Grenoble) want
to implement deformable membranes on this basis one day.
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https://bugs.launchpad.net/bugs/850864
Title:
strange facet-sphere behaviour
Status in Yet Another Dynamic Engine:
Confirmed
Bug description:
See https://answers.launchpad.net/yade/+question/171223
Spheres that are exactly on an edge between facets behave strangely.
Maybe related to other (closed, but never solved) bugs in sphere-
facet.
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References