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Re: [Bug 813925] Re: InteractionContainer::erase: attempt to delete non-existent interaction

 

Ok, let's keep it in a mind.

Anton




On Fri, Oct 21, 2011 at 6:52 PM, Bruno Chareyre
<bruno.chareyre@xxxxxxxxxxx> wrote:
> I've always seen such vector as a "must have" for a DEM code.
> Vaclav was half-way to do that when he stored interactions in bodies.
> RAM would be negligeable with pointers probably.
> The main advantage is the convenience for some functions, like some
> post-processing functions, or for removing bodies.
> Performance would be the same for the simulation loop itself.
>
> Bruno


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