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Message #08864
[Bug 1031703] Re: "extra" value for bodies
Another option is to keep the data outside bodies in a separate table.
Saving a table is no big deal, and it doesn't waste memory when the
table is empty.
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https://bugs.launchpad.net/bugs/1031703
Title:
"extra" value for bodies
Status in Yet Another Dynamic Engine:
New
Bug description:
Hi,
It would be very helpful, if there would be an "extra" value for every
body. This value can be set by the user. It must be a very fexible
value (bool, int, float, vector, array, etc.).
Example:
I create a clump, which consists of two hardly overlapping spheres and sometimes I need the volume of the clump (which is not the sum of the volumes of the two spheres in this case). So this could be easily managed by this "extra" value. Where i could set either the volume of the clump as extra value to the clump or i could set the volume fractions as extra values to the spheres.
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References