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[Bug 1031703] [NEW] "extra" value for bodies

 

Public bug reported:

Hi,

It would be very helpful, if there would be an "extra" value for every
body. This value can be set by the user. It must be a very fexible value
(bool, int, float, vector, array, etc.).

Example:
I create a clump, which consists of two hardly overlapping spheres and sometimes I need the volume of the clump (which is not the sum of the volumes of the two spheres in this case). So this could be easily managed by this "extra" value. Where i could set either the volume of the clump as extra value to the clump or i could set the volume fractions as extra values to the spheres.

** Affects: yade
     Importance: Wishlist
         Status: New

** Changed in: yade
   Importance: Undecided => Wishlist

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https://bugs.launchpad.net/bugs/1031703

Title:
  "extra" value for bodies

Status in Yet Another Dynamic Engine:
  New

Bug description:
  Hi,

  It would be very helpful, if there would be an "extra" value for every
  body. This value can be set by the user. It must be a very fexible
  value (bool, int, float, vector, array, etc.).

  Example:
  I create a clump, which consists of two hardly overlapping spheres and sometimes I need the volume of the clump (which is not the sum of the volumes of the two spheres in this case). So this could be easily managed by this "extra" value. Where i could set either the volume of the clump as extra value to the clump or i could set the volume fractions as extra values to the spheres.

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