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[Bug 1318513] Re: utils.calm() calms only spheres and clumps

 

I don't see a real reason to not calm other shapes.
It may have unpleasant side effects to calm everything, like overwriting the velocity defined by the boundary control of rigid boundaries. But if this is a big deall the user can define his own calm function.

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https://bugs.launchpad.net/bugs/1318513

Title:
  utils.calm() calms only spheres and clumps

Status in Yet Another Dynamic Engine:
  New

Bug description:
  Fix is very easy, I just wanted to know opinion of other devs (e.g. if
  there is a reason I missed)

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