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Message #10801
Re: [Bug 1318513] Re: utils.calm() calms only spheres and clumps
Hi Bruno,
this also came to my mind, but one if somebody prescribe a bc for spheres,
current calm function overwrite it anyway.. The function skip non-dynamic
bodies.
Thanks
Jan
2014-05-12 9:58 GMT+02:00 Bruno Chareyre <1318513@xxxxxxxxxxxxxxxxxx>:
> I don't see a real reason to not calm other shapes.
> It may have unpleasant side effects to calm everything, like overwriting
> the velocity defined by the boundary control of rigid boundaries. But if
> this is a big deall the user can define his own calm function.
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1318513
>
> Title:
> utils.calm() calms only spheres and clumps
>
> Status in Yet Another Dynamic Engine:
> New
>
> Bug description:
> Fix is very easy, I just wanted to know opinion of other devs (e.g. if
> there is a reason I missed)
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/yade/+bug/1318513/+subscriptions
>
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https://bugs.launchpad.net/bugs/1318513
Title:
utils.calm() calms only spheres and clumps
Status in Yet Another Dynamic Engine:
New
Bug description:
Fix is very easy, I just wanted to know opinion of other devs (e.g. if
there is a reason I missed)
To manage notifications about this bug go to:
https://bugs.launchpad.net/yade/+bug/1318513/+subscriptions
References