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RE: Interpret the SDECSpheresPlane data file

 

Thanks, I attached a screenshot of the cylindrical tube I made, but you 
probably have to let it pass the moderator of the mailing list, I have 
previous OpenGL experience in Win32, hope it is not so different under FC3:)

Feng, Chen

>===== Original Message From Janek Kozicki <janek_listy@xxxxx> =====
>> "positionorientation_xxxx", but after I opened this file I do not know how 
to
>> interpret each column
>
>the answer is inside file PositionOrientationRecorder.cpp
>
>btw, recording this data slows down simulation a lot.
>
>I'll send you soon stuff for hollow cylinder, I'm cleaning it up a
>little bit, and adding little more, so it will be easier for you to code
>the most important part. (I've made opengl drawing of a cylinder, yay! -
>although I bet it could be done faster ;)
>
>--
>Janek Kozicki                                                         |
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Attachment: tube.PNG
Description: PNG image


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