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Re: Get sphere radius from bodies

 

> Hi Vaclav, thanks for showing us the commands.  May I know why is
> Geometrical Model gone?  actually im quite stuck at implementing my
> superquadratics...

It was duplicating InteractingGeometry (in all cases: radius for sphere,
or vertices for facets, extents for boxes etc), without any advantages I
am aware of.

For superquadratics, just implement InteractingGeometry, that should be
fine, no? What exactly are you stuck with? We are here to help you; you
can commit your code to repo, just disable its automatic compilation by
something like YADE_REQUIRE_FEATURE(whatever), so that other people can
have a look.

Cheers, Vaclav





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