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Re: avoidGranularRatcheting

 


Does somebody know if the specific computation made when avoidGranularRatcheting==true is valid for sphere-box interactions?

It is valid I think, since the motion of the fictious sphere is defined based on the motion of the box.
What is the problem with facets exactly?

I just realized that the same assumption is probably made (implicitly) in the total formulation for Ut, since we have a total rotation multiplied by a unique length, disregarding the variations of the distance OC between the initial and final configuration (OC : distance between the center of the element and the contact point).

Also note that the "avoidGranularRatcheting" flag has no effect for boxes/facets if they do not rotate.

Bruno




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