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Message #07423
Re: [Question #227157]: On modification of contact law
Question #227157 on Yade changed:
https://answers.launchpad.net/yade/+question/227157
Status: Open => Answered
Bruno Chareyre proposed the following answer:
Hi,
I don't understand what you did exactly.
>I add a new subclass of FrictPhys in FrictPhys.cpp&hpp
Here, you derived new classes inheriting from FrictPhys if I undersand
correctly.
> and did corresponding modification in
Ip2_FrictMat_FrictMat_FrictPhys.cpp&hpp. [...] I change the contact law
of Law2_ScGeom_FrictPhys_CundallStrack
Here, you modify the existing Ip2 functor and the law which are supposed
to handle FrictPhys, not your new class. How is it supposed to work?
I suggest to write new class AND new functors. If you modify existing
classes for your needs, it results in some code that you can't share
since it modifies existing functionallities.
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