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Re: [Question #240509]: Rendering problem of triangles

 

Question #240509 on Yade changed:
https://answers.launchpad.net/yade/+question/240509

    Status: Open => Answered

Bruno Chareyre proposed the following answer:
To get rid of the (anti/)clockwise numbering question, you can display
both faces (GL_FRONT_AND_BACK*).

*https://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml

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