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Message #10413
Re: [Question #256364]: Non-touching interactions not being recognized as real, despite interactionDetectionFactor > 1
Question #256364 on Yade changed:
https://answers.launchpad.net/yade/+question/256364
Christopher Stanbridge gave more information on the question:
damping = 0.4 #ratio
gravity = -9.80665 #m/s
mat42 = O.materials.append(CohFrictMat(isCohesive=True, frictionAngle=radians(42), density=4200, poisson=0.42, young=4.2e9, alphaKr=0.242, alphaKtw=0.1642, normalCohesion=4.2e5, shearCohesion=8.4e5))
Mat42=O.materials[mat42]
O.bodies.append(utils.facet([(-42,-42,0),(42,-42,0),(0,63,0)],wire=False,color=(0.42,0.42,0.42)))
cld = pack.SpherePack()
cld.makeCloud((-1,-1,1),(1,1,5),rMean=0.25,rRelFuzz=0.3)
cld.toSimulation(material=Mat42)
O.engines=[
ForceResetter(),
InsertionSortCollider([Bo1_Sphere_Aabb(aabbEnlargeFactor=1.5), Bo1_Facet_Aabb()]),
InteractionLoop(
[Ig2_Sphere_Sphere_ScGeom6D(interactionDetectionFactor=1.5), Ig2_Facet_Sphere_ScGeom6D()],
[Ip2_CohFrictMat_CohFrictMat_CohFrictPhys(setCohesionNow=True)],
[Law2_ScGeom6D_CohFrictPhys_CohesionMoment(),Law2_ScGeom_FrictPhys_CundallStrack()]
),
NewtonIntegrator(damping=damping, gravity=[0, 0, gravity], label='integrator')
]
O.run(1)
len(O.interactions)
#returns the number of "interactions", including distant contacts; usually between 150 and 250
allIntrs = []
for b in O.bodies:
for i in b.intrs():
allIntrs.append(i)
print len(allIntrs)
#always seems to return 0
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