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Re: [Question #261724]: Interaction of FrictMat and a new class of material

 

Sorry, wrong thread.. please ignore my last message
Jan

2015-02-07 19:01 GMT+01:00 Jan Stránský <
question261724@xxxxxxxxxxxxxxxxxxxxx>:

> Question #261724 on Yade changed:
> https://answers.launchpad.net/yade/+question/261724
>
> Jan Stránský proposed the following answer:
> Hi Behzad,
> the non-spherical clumps should be possible to use in latest trunk version
> (r3576). I added an example, in principle doing exactly what you want,
> yade/examples/test/clump-facet.py
> cheers
> Jan
>
>
> 2015-02-05 20:11 GMT+01:00 Jan Stránský <
> question261724@xxxxxxxxxxxxxxxxxxxxx>:
>
> > Question #261724 on Yade changed:
> > https://answers.launchpad.net/yade/+question/261724
> >
> > Jan Stránský proposed the following answer:
> > Hi Behzad,
> >
> > I would continue by repeating what is actually the problem :-)
> > - interaction physics creation - at the beginning of the simulation, the
> > spheres are just touching, it is the matter of ronging errors if
> > interaction (and the physics too) are created or not
> > - difference of numerical and analytical results - no idea, can you check
> > if all parameters of O.interactions[0,1].phys are correct in Python?
> >
> > Jan
> >
> >
> >
> > 2015-02-05 19:56 GMT+01:00 Jérôme Duriez <
> > question261724@xxxxxxxxxxxxxxxxxxxxx>:
> >
> > > Question #261724 on Yade changed:
> > > https://answers.launchpad.net/yade/+question/261724
> > >
> > > Jérôme Duriez proposed the following answer:
> > > If this "kmn" attribute is the expected value at one time, and if your
> > > interaction does not have any physics at the beginning (your
> > AttributeError
> > > message), I would say that your Ip2 c++ code does - at least, partly -
> > > correctly its job, but that maybe there is problems in other parts of
> the
> > > InteractionLoop..
> > > Your python script would be useful, too, surely..
> > >
> > > As a very basical advice, you might try to ouptut messages from the c++
> > > code to check when the physics of the interaction is created, and if
> > > this time corresponds to what you think.
> > >
> > > --
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