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Re: [Question #659557]: Flow engine working randomly with CHOLMOD

 

Question #659557 on Yade changed:
https://answers.launchpad.net/yade/+question/659557

    Status: Open => Answered

Bruno Chareyre proposed the following answer:
>FlowEngine requires the walls to be appended in the simulation before
the spheres, right?

Not at all. But you have to specify their ids if they are not 0,...,5. There's a FlowEngine's attribute for this (can't remember the name now).
As always I would suggest to not impose importing a pack for scripts in general and for MWE specifically. There is not rational in doing that (*), and it can be an additional source of problems (ref. your problem with appending walls, unrelated to the solver issue).
I have really no "pack" ready on my hard drive, not even an idea of how to get one (I'm serious), so I am unable to test your script. 
B

(*) No it is not saving cpu time (in case that would be the next
argument) since a self-generating script can re-use it's own pack
multiple times.

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